- “VR Glasses” is the right name. These don’t have a VR headset’s huge, immersive field of view at just 70° horizontal by 66° vertical, but it’s similar to looking through glasses, without a headset’s significant weight.
- I didn’t terribly mind the reduced immersion outside of games. Movies and desktop windows opened at the proper size without edges cut off.
- I carried on a conversation with several real human beings in a room and didn’t feel like I had tunnel vision.
- You can’t see your hands unless they’re in your direct field of view, but the headset can track hands far outside that FoV. I could hit Beat Saber targets while looking an entirely different direction.
- I got 32WPM touch typing on a keyboard that doesn’t physically exist. That’s less than a third my normal speed, but not bad for a first try.
Virtual Reality
Next year, you’ll be able to play versions of Beat Saber, Phoenix Wright: Ace Attorney — Dual Destinies, and Tetris Effect in VR on the glasses just with your hands — no controller needed. When the glasses launch in the spring, Meta says more than 75 hands-enabled games will be available.
Meta is promising that “hundreds” of movies will be available “later this year” in the US, with “thousands of titles available internationally” when the new Meta VR Glasses launch in spring 2027.


Valve’s 0.3.0 update for Steam Frame claims “Substantially faster charging while unit is off / sleeping.” It’s true. I used to see 8-watt charging when plugging in a dead unit, and 27-watt charging at peak. Now I’m getting 19-21W charging right away and up to 42W in game.
That’s enough to plug in a dead Frame and start playing right away.
The Steam Frame and Meta Quest headsets can natively beam your Windows monitors into a headset — but some still prefer Virtual Desktop, the app that pioneered the idea in 2016 before getting “sherlocked” by Meta. Developer Guy Godin says Valve didn’t send him a Frame, but he’ll try to port it anyhow.
Technically, I can already stream Virtual Desktop Classic, with working 3D video, but my monitors are stitched together and the controls feel awkward.
I’m hopping in now to answer your questions, and I’ve got a Steam Frame on my desk to spot-check answers, too!
I reviewed Valve’s Steam Frame, ask me anything


Did you think the Steam Frame was a VR headset? As I explain in my review, it does a lot more. Here, step into the lenses with me and I’ll show you. (Also on YouTube, if you’d rather!)





5
Verge Score
Valve’s new headset is another joyous piece of early access hardware.
It’s rare that a video alone can make me motion sick, but yikes. This mod from RaYRoD TV puts you in the driver’s seat and is free to download. RaYRod has already put together similar mods for Star Fox 64, Sonic Robo Blast 2, and more. But something tells me this is the one most likely to make you lose your lunch.
As Microsoft continues its Xbox “reset,” the pared-down Game Pass bundle that arrived recently as a benefit for Discord Nitro is now also included in the 7.99 monthly / $59.99 annually Quest subscription. The starter edition also includes 10 hours of cloud gaming access to try some of the 50-plus games it unlocks before downloading them.
Meta also said that soon its Meta Quest Touch controllers will be able to emulate the Xbox gamepad, although anyone who has a real Xbox pad can just pair that to their headset immediately.
Apple is suspending work on a display made in partnership with Samsung Display for an entry-level XR device, according to a machine translation of a report by The Elec (which we saw thanks to MacRumors). Seems like Apple is moving away from headsets in favor of glasses.
With the VR app, you can still chat with friends on Discord using other platforms. Check the app out on the Meta Store.
Meta and Discord announced last year that the app was in the works.
Virtuix announced a new version of its Omni One treadmill that now supports the Meta Quest 2 and Quest 3 headsets directly as part of the Made for Meta program. For $2,595 you can physically run, walk, jump, and crouch to navigate VR games using the Omni One for Quest without crashing around your living room.
Literally — the upcoming visionOS 27 update lets you add a glowing, animated Siri AI ball anywhere on your workspace, and ask questions when you look at it. It’ll even shine light on any nearby surfaces, making it truly feel like part of the environment.
So says Meta spokesperson Che’von Lewis. Senior was previously Meta’s Product Lead for its Studio and New Vertical portfolios. You can read more about Supernatural’s forthcoming era here, and catch up on the buff ladies who worked so hard to save it here.
Supply chain analyst Ming-Chi Kuo, in a post today: “The Apple XR headset and smart glasses roadmap I put together about a year ago is no longer a useful reference. For now, only two smart glasses products remain visible in the roadmap.”
Bloomberg’s Mark Gurman, this weekend: Apple is developing “a slimmer and lighter headset to succeed to the $3,499 Vision Pro.”
Whatever actually pans out, it seems like 2025’s M5 upgrade might be the last for the Vision Pro.


The New York Times and Reuters report that a memo was sent to Meta employees on Monday reassigning 7,000 of them, and said that “As org leaders worked on the changes, many of them incorporated AI native design principles into their new org structures.”
The memo told employees to work remotely on Wednesday, when it will lay off about 10 percent of its workforce, roughly 8,000 people, with emails sent at 4AM local time.
Meta says the event will offer “the first glimpse of what’s coming to the next computing platform,” with an “evening keynote” and “developer sessions where we’ll share the latest in VR, wearables, metaverse, and AI.”
At last year’s event, Meta debuted its smart glasses with a display.
It supports foveated streaming, which will show you the sharpest image right in front of your eyes, according to an iRacing blog post.
If you’re more of a flight sim person, there’s also now a public beta of X-Plane with support for the Vision Pro, too.
[iRacing.com]
DirecTV now supports mixed reality with its new app for the Quest 2, 3, 3S, and even Pro headsets. There’s live TV for subscribers, plus on-demand and ad-supported content anyone can watch, available in the app store or through the Horizon TV hub Meta launched last year.
Unity already powers the “majority” of the top-selling VR games on Meta’s platform, according to a statement from Unity’s COO.
“This update improves network performance, allows streaming up to 4K resolutions, and allows you to dynamically adjust the curve of the display in panoramic mode,” Valve says. But the app doesn’t support VR content — it’s intended for streaming 2D games.
This time it’s at Polyarc, creator of PSVR, Meta Quest, and SteamVR darling Moss (and its sequels). Polyarc will “significantly reduce the size of the company.” We called Moss one of “the 14 best games to download for your new VR gaming headset” back in 2019.

Khan’s FTC tried to expand the scope of antitrust law. Meta’s floundering VR ambitions shows why that mattered.
Meta announced last month it would be shifting its strategy to go “all-in on mobile” for Horizon Worlds, and today, the company shared exactly when the VR version of the app would be going away.
Update: Linked to Meta’s website about the changes.
Meta’s VR metaverse is ditching VR
Most Popular
- OpenAI pauses training of its ‘most capable models’
- Leaks reveal a new Apple HomePod mini, iPad mini, and Apple TV 4K
- Can Apple Home’s AI camera features outsmart Amazon’s and Google’s? I put them to the test
- Can ‘eSUV’ e-bikes really go from trail to town?
- Control Resonant is a great game — it’s even better when you read everything




























