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	<updated>2026-09-24T18:25:23+00:00</updated>

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				<name>Nilay Patel</name>
			</author>
			
			<title type="html"><![CDATA[I have some questions for Mark Zuckerberg]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/podcast/999383/mark-zuckerberg-meta-glasses-ai-teen-safety-surveillance-data-centers" />
			<id>https://www.theverge.com/?p=999383</id>
			<updated>2026-09-24T14:25:23-04:00</updated>
			<published>2026-09-24T10:15:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AI" /><category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Decoder" /><category scheme="https://www.theverge.com" term="Meta" /><category scheme="https://www.theverge.com" term="Podcasts" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[It&#8217;s a big week for Meta. The company just kicked off its big Connect conference on Wednesday, and the new Muse AI agent appears to be an early hit. I&#8217;ve been using it — it is surprisingly good.&#160; CEO Mark Zuckerberg has obviously been out there taking a victory lap and participating in a lot [&#8230;]]]></summary>
			
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<img alt="A photo illustration of Meta CEO Mark Zuckerberg wearing a pair of Meta Ray-Ban smart glasses." data-caption="" data-portal-copyright="Image: The Verge / Photo: Getty Images" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/DCD_2026-09-24_Zuck.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-drop-cap wp-block-paragraph">It&#8217;s a big week for Meta. The company just kicked off its big Connect conference on Wednesday, and the new Muse AI agent <a href="https://www.nytimes.com/2026/09/22/technology/meta-muse-ai-agent.html">appears to be an early hit</a>. I&#8217;ve been using it — it is surprisingly good.&nbsp;</p>

<p class="wp-block-paragraph">CEO Mark Zuckerberg has obviously been out there taking a victory lap and participating in a lot of interviews about all this. So of course, we asked for him to appear on <em>Decoder</em>. Meta declined my interview request for whatever reason. But luckily Mark just did a big interview <a href="https://www.youtube.com/watch?v=Lx8lrn-cytc">with our friend and former colleague Alex Heath on the <em>Sources</em> podcast</a>.&nbsp;</p>

<p class="wp-block-paragraph">So I figure we could just highlight some moments from that conversation and I could point out some obvious gaps in what Mark is saying about the company right now, and hopefully the next set of people who get to talk to him can ask him some follow-up questions.&nbsp;</p>

<p class="wp-block-paragraph">So here&#8217;s some of the things I would love to ask Mark Zuckerberg if he would join me here on <em>Decoder</em>. Let’s start with Mark’s comments on the Meta Glasses.</p>

<iframe frameborder="0" height="200" src="https://playlist.megaphone.fm?e=VMP4067007259" width="100%"></iframe>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>So we actually feel quite good about the product. I mean, phones don&#8217;t have a light, but I mean, people go around recording people all the time.</p>
</blockquote>

<p class="wp-block-paragraph">So I think it&#8217;s very important to note that the entire tech industry really wants <a href="https://www.theverge.com/tech/999889/spy-creep-tech-meta-glasses-apple-watches-surveillance" data-type="link" data-id="https://www.theverge.com/tech/999889/spy-creep-tech-meta-glasses-apple-watches-surveillance">passive surveillance devices to fit into the same category as phones</a> — for you to understand everything from Flock cameras to Ring doorbells to Meta Glasses the same way that you might understand a smartphone.</p>

<p class="wp-block-paragraph">Now, there are some very obvious differences here that I think are worth really pushing on in these conversations. For example, if you want to record someone with your phone, you have to take it out of your pocket, open the camera app, and literally hold it in their face. This is a physical action that is meaningfully different from having a pair of glasses on your face with a light and just passively recording someone.&nbsp;</p>

<p class="wp-block-paragraph">That physical action means that you have to announce your intent to do something with your body and other people can react to it. Obviously, you don&#8217;t do that with Meta Glasses. You just start recording and people can notice if there&#8217;s a light or not, but the big physical announcement that you&#8217;re about to begin recording is not present.</p>

<p class="wp-block-paragraph">So I think one of the reasons the entire tech industry is so eager to fit these passive surveillance devices into the same kind of mental framework as smartphones is so that no one has to question whether there should be a new social etiquette for these devices. Instead, you&#8217;re like, &#8220;Oh, it&#8217;s just a smartphone. I already understand how to use that.&#8221; But importantly, that also brushes over the fact that we did have to create a massive new set of social rules and norms around smartphone recording.</p>

<p class="wp-block-paragraph">We did live through the entire Black Lives Matter movement because smartphone recording allowed people to record the police, and we as a society didn&#8217;t quite know what to do with that information and maybe still don&#8217;t know what to do with that information. I would just push on this over and over and over again.&nbsp;</p>

<p class="wp-block-paragraph">Do you want there to be constant recordings of everyone? Do we think that smartphones allowing everyone to record everything all the time is good? Do we think being able to livestream everything all the time was good? If you could reboot that in a new form factor that allowed for easier and more passive recording, what norms would you change?</p>

<p class="wp-block-paragraph">There&#8217;s already examples of this inside of Meta, where they know the Meta glasses are <a href="https://www.theverge.com/report/982414/meta-glasses-work-surveillance-labor-security">being used to harass retail workers and women</a>, and they have started <a href="https://www.businessinsider.com/instagram-meta-glasses-banning-pickup-prank-creeps-2026-7">down-ranking those videos on Instagram</a> to provide less incentive to make them. So I think a version of this question you could ask very directly is if you know some of the content that is being made with these glasses is so bad that you&#8217;ve down-ranked it on your own distribution platform, what is so good about these glasses that make it worth having these debates over and over again?</p>

<p class="wp-block-paragraph">All right, let&#8217;s get back to Mark&#8217;s comments on Meta glasses.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>When we launched the glasses a few years back, we communicated pretty clearly about these steps that we put into it. But like you said, there&#8217;s now many, many, many millions of people who&#8217;ve gotten the glasses more than had them when we just started launching the product. So I think some of that communication that we did at the beginning, a lot of people either maybe-</p>



<p class="wp-block-paragraph"><strong>Alex Heath: </strong>Didn&#8217;t see.</p>



<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>Or they forgot about it or they didn&#8217;t see at the beginning or they just weren&#8217;t paying attention to it because the glasses weren&#8217;t a big thing. Now that I think we&#8217;ve achieved a level of mainstream… well, at a minimum, I think we need to go and make sure that we communicate about what we&#8217;re doing and that, yes, we think that this is important and, in fact, so important that we designed it into the product from the very first version that we shipped multiple years ago.</p>
</blockquote>

<p class="wp-block-paragraph">All right, let&#8217;s stop here. So I would ask some very simple questions here. What is important? Is it the privacy of the user? Is it the privacy of the person who might be being recorded? And what is it that you thought you were communicating clearly at the beginning that got lost?</p>

<p class="wp-block-paragraph">What I think Mark is trying to say is at the very beginning, they announced that the glasses would have a light, that the light would be on when you&#8217;re recording, that they thought it was obvious that there was a camera in the temple. Over time, as more people got the glasses and more people experienced the glasses on other people&#8217;s faces, it was not clear what that light was or what it meant. Now, Mark thinks they have to do more communication about specifically the light existing.</p>

<p class="wp-block-paragraph">My response to all of that is it doesn&#8217;t matter what Meta says. This is the essential truth of every piece of mainstream consumer technology. The users define the product. If you sell millions of gadgets to people, they will use them in ways you never expected. It&#8217;s those emergent behaviors that often define the next version of the product.</p>

<p class="wp-block-paragraph">Probably one of the most famous examples of this is Twitter. Twitter didn&#8217;t invent the hashtag or the @ reply or any of a million features that we associate with Twitter. Users on Twitter invented those features, and Twitter adopted them because its users had figured out a way to use the service in ways that it had never even contemplated.</p>

<p class="wp-block-paragraph">This is broadly true of everything. It&#8217;s true of computers, it&#8217;s true of smartphones, it&#8217;s true of social platforms, and it is true of Meta Glasses. The ways people are using them have nothing to do with Meta&#8217;s intentions or its communication about recording lights at the beginning or now.</p>

<p class="wp-block-paragraph">So I think the natural follow-up question we should all be asking is how much control does Meta have over bad actors who are using these glasses to harass people? Because just telling more people that the light indicates recording isn&#8217;t going to stop it.&nbsp;</p>

<p class="wp-block-paragraph">Are they going to do more things like down-ranking videos of people harassing retail workers? Do they think the other platforms will follow their lead? Does Meta think that creating negative incentives for how people use a camera with content moderation will actually solve the problem? Is there anything about the history of content moderation that suggests that that&#8217;s true, given Mark&#8217;s own history with content moderation?</p>

<p class="wp-block-paragraph">Next up, Mark talks about teen safety and Meta&#8217;s <a href="https://www.theverge.com/policy/985032/meta-state-ag-kids-online-safety-settlement">recent multi-billion dollar teen safety settlement</a>.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg:</strong> I think it would&#8217;ve been possible to have explained along the way how seriously we took those issues, and we just didn&#8217;t because we thought, well, people are showing that by using the product so much they still like the products.&nbsp;</p>
</blockquote>

<p class="wp-block-paragraph">Okay, let me stop there. The claim in many of the social media lawsuits is that the product is addictive. The reason people keep comparing social media to Big Tobacco is that smoking is fun and people enjoyed it, and it was killing them.&nbsp;</p>

<p class="wp-block-paragraph">So the usage rates had nothing to do with the harm that might&#8217;ve been occurring. So from the jump here, I would&#8217;ve wanted to push on whether simply measuring usage rates actually lets you measure whether or not something is doing good for the world or good for an individual user.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>Where we&#8217;ve gotten with the social media products, which is both people liking it and understanding how seriously we take all of those issues. So that&#8217;s what I aspire to.</p>



<p class="wp-block-paragraph"><strong>Alex Heath:</strong> Is there a throughline from that to the recent settlement on all the use safety stuff? I know it&#8217;s a thing a lot of people are talking about. Is there any connection from what you just said to that? I would just be curious to hear you reflect on that and what you&#8217;ve learned from this process.&nbsp;</p>



<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>Yeah, no, I think it&#8217;s another good example like this. I mean, we&#8217;ve taken a lot of those safety issues seriously for a while and we&#8217;ve been working on this teen account work with Instagram for a long time.</p>
</blockquote>

<p class="wp-block-paragraph">So it is true that Meta has done some of the leading work on designing features that would keep kids safer on its platforms. They&#8217;ve done some of the leading research in the space on what is actually happening to people on their platforms. And yet one of the dynamics that is particularly galling throughout all of this is that Meta gets punished for it.&nbsp;</p>

<p class="wp-block-paragraph">So they publish their safety numbers, they publish their research, they publish the amount of bad things that are happening, they do transparency reports. Even if you don&#8217;t think that that&#8217;s enough, a real thing that continually happens to Meta is they get punished for revealing that bad things happen on their platforms. Companies like Apple, which don&#8217;t know what bad things are happening on an encrypted service like iCloud, don&#8217;t publish those numbers and don&#8217;t get punished for it.</p>

<p class="wp-block-paragraph">What I would&#8217;ve asked Mark here is: How do you solve that dynamic specifically? Because in these lawsuits, it&#8217;s been revealed in internal emails that Mark himself has questioned the value of doing the research and building the features because Meta gets punished for it.&nbsp;</p>

<p class="wp-block-paragraph">So there&#8217;s a really strong negative feedback loop here where Meta tries hard and gets punished for it because they&#8217;re transparent about it, but in fact, you would want a government regulator to solve it. If all the social media companies were required to be transparent about various metrics around teen safety, then Meta would be judged in comparison to its peers, not for the information existing at all. That doesn&#8217;t appear in this settlement.</p>

<p class="wp-block-paragraph">Instead, what we have is a bunch of behavior controls, product restrictions. Meta seems very keen on making sure those product restrictions <a href="https://www.theverge.com/policy/985556/meta-settlement-youtube-tiktok-snap">connect to TikTok and YouTube</a>, but not on whether we should be able to measure the harms themselves.</p>

<p class="wp-block-paragraph">So that&#8217;s the first thing that I think is worth pushing on: Does this whole industry need to be required to be more transparent about the things happening to children on their platforms? Because if you&#8217;re going to make rules and regulations, you should probably start from a common set of information.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>If you basically said, &#8220;Limit usage to an hour a day for teens,&#8221; everyone, I think, would be okay with that, except you have to unilaterally do it. If not, then you&#8217;re saying, &#8220;Okay, if people don&#8217;t use Instagram for more than an hour a day, but then their usage goes to TikTok, have we really helped anyone and we&#8217;ve just hurt ourselves to not help anyone?&#8221;</p>
</blockquote>

<p class="wp-block-paragraph">So what Mark is describing here is a prisoner&#8217;s dilemma, where if they take action to make teens safer and TikTok doesn&#8217;t, the teens will just go use TikTok and no one will be safe. This idea, of course, is going to come up again when we talk about AI safety, but let&#8217;s just talk about social platforms for one minute.</p>

<p class="wp-block-paragraph">If you believe that there&#8217;s a market for safety, if your initial premise was people are using the platform so they must be happy with it, well, then you should make the platform safer for kids, and parents might say to their children, &#8220;You&#8217;re allowed to use Instagram and not TikTok because Instagram has these controls.&#8221; It is very telling to me that Mark doesn&#8217;t think there&#8217;s a market for safety, that instead he thinks that everyone must be forced to unilaterally disarm by the government in a regulatory framework that solves his prisoner&#8217;s dilemma.</p>

<p class="wp-block-paragraph">So my big question here is: Why is this a problem for the government to solve in social media in a way that might implicate the First Amendment and the speech rights of teenagers, but <a href="https://www.theverge.com/podcast/997382/openai-microsoft-anthropic-elon-musk-cartel-ai-competition">not a problem for the government to solve in AI safety</a>, where the frontier labs keep talking about killing everyone?</p>

<p class="wp-block-paragraph">By the way, when I say this connects directly to AI safety, what I mean is that Mark is arguing the opposite side of the prisoner&#8217;s dilemma when it comes to AI safety. After all the calls for slowdowns from the various frontier labs, Mark <a href="https://x.com/finkd/status/2099997096896274533">posted a thread on X</a> saying he thought the market would take care of it.</p>

<p class="wp-block-paragraph">I&#8217;ll just read it to you. &#8220;My view is that trust and alignment are quickly becoming the most important capabilities that will differentiate agents and models. Any lab that doesn&#8217;t focus on alignment will fall behind. Labs face significant liability if their models cause harm, so they have a strong incentive to prevent this as well. Meta delayed shipping Muse for several months to focus on safety and security. We didn&#8217;t call for everyone else to do this before we would. We just did it as part of our day-to-day work because it was clearly the right thing for people and for us. I&#8217;m proud of the security foundations we&#8217;ve built.&#8221;</p>

<p class="wp-block-paragraph">So straightforwardly, I think the question is why is the go-it-alone approach appropriate when it comes to AI safety, but getting the government to pull the other social media companies into a framework for teen safety appropriate in that market?</p>

<p class="wp-block-paragraph">The other question I&#8217;m just going to steal from my friend Casey Newton, who pointed out that in the most recent teen safety case, Meta estimated its own liability at a trillion dollars in damages, which does not appear to be enough liability for Meta to take unilateral action to prevent teens from being harmed on its platforms. If a trillion dollars in potential liability isn&#8217;t enough, how much is enough for Meta to take AI safety seriously? And is there any number in a liability scheme that would stop everyone all at once?</p>

<p class="wp-block-paragraph">Mark then got into how he plans to run Muse as a business.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg:</strong> It, I think, is just going to be able to make people money and save people money… the reason for why we&#8217;re doing this is we basically are confident in standing behind the fact that we think that this is going to effectively, for people who are going to use it for running a small business or making money or transactions or commerce in some way, we actually just think it&#8217;s going to make so much money for people that the business model over time that we expect is to effectively just take a very small cut of whatever the transaction is.</p>
</blockquote>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Alex Heath:</strong> A small take-rate business?</p>
</blockquote>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>Yeah, and not even necessarily the person paying for it. It&#8217;ll come from the businesses that they&#8217;re working with.</p>
</blockquote>

<p class="wp-block-paragraph">So if <a href="https://stratechery.com/aggregation-theory/">you&#8217;re a Ben Thompson fan</a> or you&#8217;ve just listened to enough <em>Decoder</em>, you know that what Zuck is describing here is aggregation theory. He&#8217;s going to have all the consumer demand, and it&#8217;ll be so big and so lucrative that businesses who want customers will pay Meta a small fee to be on the other side of transactions that happen in Muse.</p>

<p class="wp-block-paragraph">Being one of the big aggregators is a very lucrative thing. All the big tech giants aggregate demand in one way or another. The problem is the businesses on the other side of the aggregators hate them. Mark knows this better than most because he&#8217;s on the other side of one of the biggest aggregators of all — Apple’s App Store. If you want to reach customers on iPhones, you have to go through the Apple App Store and, importantly, agree to a bunch of privacy rules and pay 30 percent fees on most of the transactions that happen on an iPhone.</p>

<p class="wp-block-paragraph">This hits Meta in two ways. The first is that Apple nearly killed Meta’s ad business <a href="https://www.theverge.com/2021/10/31/22756135/apple-app-tracking-transparency-policy-snapchat-facebook-twitter-youtube-lose-10-billion">with something called App Tracking Transparency</a> when they issued a rule change that really favored Apple&#8217;s ad businesses over Meta&#8217;s. And two, if you want to boost a post on Instagram from your phone, well, you basically have to pay Apple 30 percent, a fee that Meta breaks out.&nbsp;</p>

<p class="wp-block-paragraph">Mark hates this so much that he has explicitly talked about <a href="https://www.youtube.com/shorts/wdnsXOtRmng">building new platforms to get away from Apple for years now</a>. One of the reasons he chased the Metaverse was to build the platform that came after the iPhone and escape Apple. One of the reasons he&#8217;s chasing Meta glasses is to build the platform that comes after the iPhone and get away from Apple. And I am dead certain one of the reasons he&#8217;s invested so heavily into AI and now Muse is to build the platform that comes after the iPhone and get away from Apple</p>

<p class="wp-block-paragraph">So the question I would ask Mark here is very simple: How will you make it so all of the businesses downstream of your huge aggregator AI agent feel good about this arrangement? Because when you&#8217;ve been in this arrangement, you have felt very, very bad.</p>

<p class="wp-block-paragraph">Mark also spent some time talking about Meta&#8217;s data center investments.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg:</strong> So if you look at the data centers, what we&#8217;ve actually found is that when a company like Meta goes into a community and makes a commitment that we&#8217;re going to invest there for decades, which is really what we&#8217;re doing when we&#8217;re building up a data center, we&#8217;re able to make it so that it&#8217;s very good for the community.</p>



<p class="wp-block-paragraph">I mean, the tax revenue that they bring from that. I mean, in Louisiana, we have this example where the tax revenue funded these $50,000 bonuses for teachers in the community.</p>
</blockquote>

<p class="wp-block-paragraph">Wait, hold on. All right, so this data center in Louisiana, Hyperion… Meta is obviously very proud of it. Mark is talking about the positive impacts it might have for that community. But the actual process of landing that data center deal was basically a bunch of secrecy and backroom deals and huge asks for property tax exemptions from the state government that residents really didn&#8217;t know about.</p>

<p class="wp-block-paragraph">There&#8217;s a <a href="https://www.nytimes.com/2026/07/27/technology/meta-data-center-louisiana.html">huge <em>New York Times</em> piece about this project</a> that really goes into detail about the kinds of backroom negotiations that Meta secured in order to go fast and build this data center. So I would simply ask if companies like Meta should lay out these supposed benefits in a <a href="https://www.theverge.com/news/668934/meta-ai-data-center-gas-energy-climate-sustainability">much more public and transparent way</a> and let people actually decide for themselves.</p>

<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p class="wp-block-paragraph"><strong>Mark Zuckerberg: </strong>Of course, you have to design it in a way that can be helpful to people in all these ways, which is also part of the reason why, for people who are skeptical or have so much doom about the whole thing, I mean, one of the things that I basically think is that if we don&#8217;t end up building it in a way that&#8217;s positive, it just effectively won&#8217;t be able to happen.</p>
</blockquote>

<p class="wp-block-paragraph">This is another market argument from Zuck. He&#8217;s saying if people don&#8217;t like the AI that&#8217;s being built or find it helpful, it simply won&#8217;t be allowed to exist. The market will kill the products. You can feel a lot of different ways about that, especially if you&#8217;ve experienced AI being force-fed to you in your apps and services right now, but I would connect that to social media, where a lot of people felt that social media was doing harm and the industry raced ahead anyway until the government required some regulations.&nbsp;</p>

<p class="wp-block-paragraph">So I&#8217;m once again very curious about Mark&#8217;s different postures to government regulation market forces when it comes to social media, where he thinks there should be government regulation, and AI, where he thinks the market should be able to run however it wants.</p>

<p class="wp-block-paragraph">Secondly, and I think most importantly, I&#8217;ve spent a lot of time on this show asking various AI executives if consumer AI products are good enough to overcome doomerism and skepticism. Because right now, they&#8217;re not. Even the way Mark describes Muse as being helpful for people running businesses or helping people save money or doing shopping, there&#8217;s fundamentally enterprise applications. They&#8217;re not big consumer applications that make people overcome their skepticism.</p>

<p class="wp-block-paragraph">For example, Instagram is a beloved consumer application. It just entertains you. That means all of the downstream harms of Instagram fade away because people like being entertained. It is not clear to me whether people are going to love letting Muse run their small businesses so much that they will accept data centers in their community.&nbsp;</p>

<p class="wp-block-paragraph">It&#8217;s not clear to me what consumer AI products will ever exist such that people overcome their skepticism of the enormous cost of data center build-outs. I would want to know if Mark thinks Muse is that great consumer product, or if there&#8217;s something yet to come.</p>

<p class="wp-block-paragraph">So those are some of the questions I would&#8217;ve asked Mark Zuckerberg if he had agreed to come on <em>Decoder</em>.</p>

<p class="wp-block-paragraph"><em><sub>Questions or comments? Hit us up at decoder@theverge.com. We really do read every email!</sub></em></p>
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					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[I wore Snap’s $2,200 smart glasses]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/996422/snap-specs-hands-on-ar-glasses" />
			<id>https://www.theverge.com/?p=996422</id>
			<updated>2026-09-16T21:01:43-04:00</updated>
			<published>2026-09-16T19:40:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[My favorite part of wearing the Specs, Snap's new augmented reality glasses, was playing dominoes. Sitting across the table from a Snap employee wearing the same pair of chunky glasses, I could select a virtual domino with a pinch and then move my hand to drop it in place, watching the tile snap down in [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/09/268716_Snap_Specs_NMonroe_0038_crop_ce3bfd.jpg?quality=90&#038;strip=all&#038;crop=5.153125,0,94.846875,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-drop-cap wp-block-paragraph">My favorite part of wearing the Specs, Snap's new augmented reality glasses, was playing dominoes. Sitting across the table from a Snap employee wearing the same pair of chunky glasses, I could select a virtual domino with a pinch and then move my hand to drop it in place, watching the tile snap down in front of us on a real table. It was unlike anything I've tried in other VR headsets or smart glasses - the ability to sit with another person and have a shared digital experience.</p>
<p class="wp-block-paragraph">Snap really believes in AR glasses. The company has spent more than half a decade developing the technology, producing two generations of glasses that only ever sh …</p>
<p><a href="https://www.theverge.com/tech/996422/snap-specs-hands-on-ar-glasses">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>David Imel</name>
			</author>
			
			<title type="html"><![CDATA[Apple will stream Friday Night Baseball live in Vision Pro]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/977199/apple-will-stream-friday-night-baseball-live-in-vision-pro" />
			<id>https://www.theverge.com/?p=977199</id>
			<updated>2026-08-10T07:33:47-04:00</updated>
			<published>2026-08-10T11:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Apple" /><category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Starting on Friday, August 28th, Apple will begin streaming Friday Night Baseball in immersive video on Apple Vision Pro. The stream will feature commentary from various analysts and reporters, and live graphics will be anchored around the viewers space during the game. After the games conclude, replays will be made available in the Apple TV [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/08/Apple-Friday-Night-Immersive-Baseball.png?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="wp-block-paragraph">Starting on Friday, August 28th, Apple will begin streaming Friday Night Baseball in immersive video on <a href="https://www.theverge.com/24054862/apple-vision-pro-review-vr-ar-headset-features-price">Apple Vision Pro</a>. The stream will feature commentary from various analysts and reporters, and live graphics will be anchored around the viewers space during the game. After the games conclude, replays will be made available in the Apple TV app.</p>
<p class="wp-block-paragraph">Last year, Apple streamed a selection of <a href="https://www.theverge.com/news/797970/apple-vision-pro-immersive-nba-lakers-games">live Lakers NBA games</a> to the headset, hoping to entice basketball fans. Baseball adds to its library of immersive content users are able to access on Vision Pro, which also includes immersive content like <a href="https://www.iphonejd.com/iphone_jd/2025/02/all-apple-immersive-video-content.html">parkour across Paris and an Alicia Keys rehearsal</a>. </p>
<p class="wp-block-paragraph"> …</p>
<p><a href="https://www.theverge.com/tech/977199/apple-will-stream-friday-night-baseball-live-in-vision-pro">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Stevie Bonifield</name>
			</author>
			
			<title type="html"><![CDATA[All the latest news on Android 17, Wear OS 7, and Android XR]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/950936/google-android-17-wear-os-android-xr" />
			<id>https://www.theverge.com/?post_type=vm_stream&#038;p=950936</id>
			<updated>2026-06-16T16:26:12-04:00</updated>
			<published>2026-06-16T14:30:00-04:00</published>
			<category scheme="https://www.theverge.com" term="Android" /><category scheme="https://www.theverge.com" term="Apps" /><category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Google" /><category scheme="https://www.theverge.com" term="Google Pixel" /><category scheme="https://www.theverge.com" term="Mobile" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Google’s Android 17 update includes highlights like new floating “Bubble” app windows for easier multitasking, a Screen Reaction recording mode, and a 50/50 split gaming mode for foldable phones. Meanwhile, Wear OS 7 brings Live Updates and better battery life for smart watches, and it prepares connections for new Android XR smart glasses that will [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Android logo on a green and blue background" data-caption="" data-portal-copyright="Illustration by Alex Castro / The Verge" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/chorus/uploads/chorus_asset/file/24007892/acastro_STK112_android_01.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
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<p class="has-text-align-none wp-block-paragraph">Google’s Android 17 update includes highlights like new floating “Bubble” app windows for easier multitasking, a Screen Reaction recording mode, and a 50/50 split gaming mode for foldable phones. Meanwhile, Wear OS 7 brings Live Updates and better battery life for smart watches, and it prepares connections for new <a href="https://www.theverge.com/tech/933125/android-xr-samsung-warby-parker-gentle-monster-project-aura-xreal-google-io-2026">Android XR smart glasses</a> that will launch this fall. </p>

<p class="has-text-align-none wp-block-paragraph">The update is rolling out to Pixel phones first, then other devices, with some features, like <a href="https://www.theverge.com/tech/928724/gemini-intelligence-android-io-autofill">Gemini Intelligence</a>, set to debut later this year.</p>

<p class="has-text-align-none wp-block-paragraph"><em>Follow along here for the latest updates.</em></p>

<p class="has-text-align-none wp-block-paragraph"></p>
<ul>
					<li>
				<a href="https://www.theverge.com/tech/950651/android-17-release-pixel-drop-google-bubble-screen-reaction">Android 17 arrives on Pixel phones today</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/950652/android-foldables-are-getting-new-gamepad-controls">Android foldables are getting new gamepad controls.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/gadgets/950671/wear-os-7-pixel-watches-launch">Google launches Wear OS 7 with Live Updates and a battery life boost</a>
			</li>
					<li>
				<a href="https://www.theverge.com/gadgets/950597/xreal-google-aura-xr-glasses-deposit-scheme">The Google / Xreal Aura XR glasses are now available to preorder</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/934457/android-17-continue-on-handoff">Android 17 is getting its own version of Apple&#8217;s Handoff</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/934323/google-wear-os-7-smartwatch-battery-life-wear-widgets-io-2026">Wear OS 7 will keep track of deliveries and sports scores on your wrist</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/933125/android-xr-samsung-warby-parker-gentle-monster-project-aura-xreal-google-io-2026">A first (and second) look at the Android XR glasses launching this year</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/928653/google-android-17-9-biggest-new-features-android-show-io">The 9 biggest new features in Android 17</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/913623/a-new-android-17-beta-reveals-plans-for-pixel-glow-light-animations">A new Android 17 beta reveals plans for “Pixel Glow”  light animations.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/904552/android-17-will-let-you-share-one-time-location-data-with-apps">Android 17 will let you share one-time location data with apps.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/885236/the-second-android-17-beta-is-out-now-for-google-pixel">The second Android 17 beta is out now for Google Pixel.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/849299/google-and-xreal-extend-hardware-partnership-for-android-xr">Google and Xreal extend hardware partnership for Android XR.</a>
			</li>
					<li>
				<a href="https://www.theverge.com/tech/839392/project-aura-android-xr-software-headsets-ai-glasses">A first look at Google’s Project Aura glasses built with Xreal</a>
			</li>
					<li>
				<a href="https://www.theverge.com/2024/12/12/24319538/google-android-xr-ar-vr-smart-glasses">Google announces Android XR, a new OS for headsets and smart glasses</a>
			</li>
			</ul>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Snap is finally about to ship AR glasses — and they cost a fortune]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/950492/snap-specs-ar-glasses-launch-date-preorder" />
			<id>https://www.theverge.com/?p=950492</id>
			<updated>2026-06-16T14:45:09-04:00</updated>
			<published>2026-06-16T12:50:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Snap is finally launching augmented glasses for the public. Specs, which Snap describes as "a wearable computer built into see-through augmented reality glasses," will cost $2,195. You can preorder a pair of Specs now at specs.com with a $200 refundable deposit, and Snap says they're expected to ship "this fall" in the US, UK, and [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Specs glasses on a white background." data-caption="" data-portal-copyright="Image: Specs" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/06/SPECS.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none wp-block-paragraph">Snap is finally launching augmented glasses for the public. Specs, which<strong> </strong>Snap describes as "a wearable computer built into see-through augmented reality glasses," will cost $2,195. You can preorder a pair of Specs now at <a href="http://specs.com/">specs.com</a> with a $200 refundable deposit, and Snap says they're expected to ship "this fall" in the US, UK, and France.</p>
<p class="has-text-align-none wp-block-paragraph">This is a big moment for Snap: The company made a big entry into smart glasses with its original Spectacles <a href="https://www.theverge.com/2016/11/21/13671164/snapchat-spectacles-glasses-review-camera-sunglasses">in 2016</a>, and the company has been <a href="https://www.theverge.com/22819963/snap-ar-spectacles-glasses-hands-on-pictures-design-features">toiling</a> <a href="https://www.theverge.com/2024/9/17/24245572/snap-spectacles-ar-developers-evan-spiegel">away</a> on nonpublic AR versions of Spectacles over the past few years. CEO Evan Spiegel promised the company would launch consumer AR glasses <a href="https://www.theverge.com/snapchat/684131/snap-specs-ar-glasses-2026-release">in 2026</a> and even  …</p>
<p><a href="https://www.theverge.com/tech/950492/snap-specs-ar-glasses-launch-date-preorder">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jay Peters</name>
			</author>
			
			<title type="html"><![CDATA[Snap is sticking with Qualcomm for its next AR glasses]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/909608/snap-specs-qualcomm-snapdragon-ar-glasses" />
			<id>https://www.theverge.com/?p=909608</id>
			<updated>2026-04-09T21:49:49-04:00</updated>
			<published>2026-04-10T08:00:00-04:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[Snap's upcoming consumer AR glasses are still set to launch sometime this year, and they'll be powered by a Snapdragon XR chip from Qualcomm, according to an announcement of a "multi-year strategic agreement" between the companies. Snap has been working on smart glasses for a decade, with the first model of its camera-equipped Spectacles glasses [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Snap Spectacles on a yellow table" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/09/snapchat-spectacles-2.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none wp-block-paragraph">Snap's upcoming consumer AR glasses are still set to launch sometime this year, and they'll be powered by a Snapdragon XR chip from Qualcomm, according to an announcement of a "multi-year strategic agreement" between the companies.</p>
<p class="has-text-align-none wp-block-paragraph">Snap has been working on smart glasses for a decade, with the first model of its camera-equipped Spectacles glasses <a href="https://www.theverge.com/2016/11/21/13671164/snapchat-spectacles-glasses-review-camera-sunglasses">launching in 2016</a>. But the past <a href="https://www.theverge.com/22819963/snap-ar-spectacles-glasses-hands-on-pictures-design-features">couple</a> <a href="https://www.theverge.com/2024/9/17/24245572/snap-spectacles-ar-developers-evan-spiegel">generations</a>, which have been AR glasses capable of layering digital experiences over the real world, haven't been available to general consumers. The consumer Specs won't be the first time Qualcomm and Snap have worked together, as Snapdragon chips have powered …</p>
<p><a href="https://www.theverge.com/tech/909608/snap-specs-qualcomm-snapdragon-ar-glasses">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Janko Roettgers</name>
			</author>
			
			<title type="html"><![CDATA[Osmo is trying to crack AR edutainment (again)]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/column/889879/osmo-is-trying-to-crack-ar-edutainment-again" />
			<id>https://www.theverge.com/?p=889879</id>
			<updated>2026-03-10T07:49:35-04:00</updated>
			<published>2026-03-05T11:30:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Column" /><category scheme="https://www.theverge.com" term="Lowpass" /><category scheme="https://www.theverge.com" term="Tech" />
							<summary type="html"><![CDATA[This is Lowpass by Janko Roettgers, a newsletter on the ever-evolving intersection of tech and entertainment, syndicated just for The Verge subscribers once a week. I still remember the first time I tried the kids edutainment system Osmo back in 2014: I was sitting in front of an iPad, placed vertically on a white iPad [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Osmo app" data-caption="" data-portal-copyright="Image: Osmo" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2026/03/img_0592.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
		</figcaption>
</figure>
<p class="has-text-align-none wp-block-paragraph"><em>This is </em><a href="https://www.lowpass.cc/" target="_blank" rel="noreferrer noopener">Lowpass<em> by Janko Roettgers</em></a><em>, a newsletter on the ever-evolving intersection of tech and entertainment, syndicated just for </em>The Verge<em> subscribers once a week.</em></p>
<p class="has-text-align-none wp-block-paragraph">I still remember <a href="http://web.archive.org/web/20140525010228/https://gigaom.com/2014/05/22/the-ipads-next-killer-app-osmo-connects-ios-kids-games-with-the-real-world/">the first time</a> I tried the kids edutainment system Osmo back in 2014: I was sitting in front of an iPad, placed vertically on a white iPad stand, that showed me pieces of a tangram puzzle, its squares and triangles arranged to make a shape.</p>
<p class="has-text-align-none wp-block-paragraph">In front of the iPad were matching wood puzzle pieces strewn across the table. I went to work to re-create the shape in question with those wood pieces. When I had managed to do so, the iPad played an animation and a sound,  …</p>
<p><a href="https://www.theverge.com/column/889879/osmo-is-trying-to-crack-ar-edutainment-again">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Jess Weatherbed</name>
			</author>
			
			<title type="html"><![CDATA[Snap is turning its smart glasses team into its own company]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/news/869210/snap-specs-smart-ar-glasses-new-subsidiary" />
			<id>https://www.theverge.com/?p=869210</id>
			<updated>2026-01-28T07:37:42-05:00</updated>
			<published>2026-01-28T09:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Business" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Snapchat" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[Snap is launching a separate business for its upcoming Specs augmented reality glasses in a bid to lure new investors to the project. The new company, aptly named "Specs," will operate under Snap as a distinct subsidiary ahead of the long-awaited public launch of Specs glasses later this year. "Establishing Specs Inc. as a wholly-owned [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="" data-caption="A consumer version of Specs (unlike the developer preview pictured here) are still expected to get a public launch sometime this year." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/09/snapchat-spectacles-6.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	A consumer version of Specs (unlike the developer preview pictured here) are still expected to get a public launch sometime this year.	</figcaption>
</figure>
<p class="has-text-align-none wp-block-paragraph">Snap is launching a separate business for its upcoming Specs augmented reality glasses in a bid to lure new investors to the project. The new company, aptly named "Specs," will operate under Snap as a distinct subsidiary ahead of the <a href="https://www.theverge.com/2024/9/17/24245572/snap-spectacles-ar-developers-evan-spiegel">long-awaited public launch of Specs glasses</a> later this year.</p>
<p class="has-text-align-none wp-block-paragraph">"Establishing Specs Inc. as a wholly-owned subsidiary provides greater operational focus and alignment, enables new partnerships and capital flexibility including the potential for minority investment, allows us to grow a distinct brand, and supports clearer valuation of the business," reads Snap's announcement.</p>
<p class="has-text-align-none wp-block-paragraph">The announcement <a href="https://www.theverge.com/snapchat/684131/snap-specs-ar-glasses-2026-release">reaffirms existing pl …</a></p>
<p><a href="https://www.theverge.com/news/869210/snap-specs-smart-ar-glasses-new-subsidiary">Read the full story at The Verge.</a></p>
						]]>
									</content>
			
					</entry>
			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[Xreal sues Viture over AR glasses patent]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/gadgets/862542/xreal-viture-smart-glasses-patent-suits" />
			<id>https://www.theverge.com/?p=862542</id>
			<updated>2026-01-15T10:52:55-05:00</updated>
			<published>2026-01-15T12:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="News" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[You know a gadget category is starting to go mainstream when patent lawsuits start cropping up. Today, Xreal filed a lawsuit in the US against Viture, alleging the firm is infringing on a patent for its AR glasses technology. According to Xreal's press release, the suit was filed in the United States District Court for [&#8230;]]]></summary>
			
							<content type="html">
											<![CDATA[

						
<figure>

<img alt="Close up of the Xreal 1S on a green velvet couch arm" data-caption="Xreal is filing against competitor Viture, which also makes AR glasses." data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/12/258212_Xreal_1S_AKrales_0159.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
	<figcaption>
	Xreal is filing against competitor Viture, which also makes AR glasses.	</figcaption>
</figure>
<p class="has-text-align-none wp-block-paragraph">You know a gadget category is starting to go mainstream when patent lawsuits start cropping up. Today, Xreal filed a lawsuit in the US against Viture, alleging the firm is infringing on a patent for its AR glasses technology.</p>
<p class="has-text-align-none wp-block-paragraph">According to Xreal's press release, the suit was filed in the United States District Court for the Eastern District of Texas and involves <a href="https://patents.google.com/patent/US11693244B2/ja">US Patent No. 11,988,839</a>. In a nutshell, the patent outlines optical tech that helps enhance image quality and field-of-view in a lightweight form factor. Xreal argues Viture has several products, including the Viture Pro, Luma Pro, and Luma Ultra, that infringe on its technology.</p>
<p class="has-text-align-none wp-block-paragraph">I …</p>
<p><a href="https://www.theverge.com/gadgets/862542/xreal-viture-smart-glasses-patent-suits">Read the full story at The Verge.</a></p>
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			<entry>
			
			<author>
				<name>Victoria Song</name>
			</author>
			
			<title type="html"><![CDATA[Xreal’s entry-level AR glasses get a spec bump and 3D conversion]]></title>
			<link rel="alternate" type="text/html" href="https://www.theverge.com/tech/852821/xreal-1s-ces-hands-on-ar-glasses-wearables" />
			<id>https://www.theverge.com/?p=852821</id>
			<updated>2026-01-05T20:44:43-05:00</updated>
			<published>2026-01-04T09:00:00-05:00</published>
			<category scheme="https://www.theverge.com" term="AR" /><category scheme="https://www.theverge.com" term="CES" /><category scheme="https://www.theverge.com" term="Gadgets" /><category scheme="https://www.theverge.com" term="Hands-on" /><category scheme="https://www.theverge.com" term="Reviews" /><category scheme="https://www.theverge.com" term="Tech" /><category scheme="https://www.theverge.com" term="Wearable" />
							<summary type="html"><![CDATA[At CES 2026, Xreal announced an upgraded, slightly more affordable version of its entry-level AR glasses: the $449 Xreal 1S. And this time, you can also convert 2D videos to 3D without any extra apps, software, or proprietary players. At a glance, the Xreal 1S don't look much different from the Xreal One or One [&#8230;]]]></summary>
			
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<img alt="front-view of the Xreal 1S on a colorful yellow background" data-caption="" data-portal-copyright="" data-has-syndication-rights="1" src="https://platform.theverge.com/wp-content/uploads/sites/2/2025/12/258212_Xreal_1S_AKrales_0022.jpg?quality=90&#038;strip=all&#038;crop=0,0,100,100" />
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<p class="has-text-align-none wp-block-paragraph">At CES 2026, Xreal announced an upgraded, slightly more affordable version of its entry-level AR glasses: the $449 Xreal 1S. And this time, you can also convert 2D videos to 3D without any extra apps, software, or proprietary players. </p>
<p class="has-text-align-none wp-block-paragraph">At a glance, the Xreal 1S don't look much different from the Xreal One or One Pro. (Or even the forthcoming <a href="https://www.theverge.com/tech/839392/project-aura-android-xr-software-headsets-ai-glasses">Project Aura glasses</a> that Xreal's developing with Google.) The main hardware changes are essentially an "S"-year spec bump. Namely, resolution increases from 1080p to 1200p Full HD, brightness goes up from 600 to 700 nits, and the field of view is now 52 degrees instead of 50 degrees. The aspect ratio h …</p>
<p><a href="https://www.theverge.com/tech/852821/xreal-1s-ces-hands-on-ar-glasses-wearables">Read the full story at The Verge.</a></p>
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