I’ve reported on video games in some capacity for seven years. If you name a game, I probably can manage to tell you who made it, when, and how it was received. Tempting as it is to mistake that sort of encyclopedic knowledge for a firm grasp of the medium, I know I still have plenty to learn about games. The medium is so new and has tended to defy expectations, limitations, and labels.
What you need to know about video games — even if you think you already know it all
Instead of watching Pixels this weekend, learn about video games from our podcast
Instead of watching Pixels this weekend, learn about video games from our podcast


To help explain video games and the power they have, I invited my good friend and former boss, Chris Grant, the Editor-in-Chief of Polygon, to unpack things. I hope this is a helpful entry point for people who haven’t lived and breathed video games for half a decade, and for long-time fans, a reminder of the sheer scope of games.
Subscribe to What's Tech? on iTunes, listen on SoundCloud, or subscribe via RSS. And be sure to follow us on Twitter. You can also find the entire collection of What's Tech? stories right here on the The Verge Dot Com.
Most Popular
- OpenAI pauses training of its ‘most capable models’
- Leaks reveal a new Apple HomePod mini, iPad mini, and Apple TV 4K
- Control Resonant is a great game — it’s even better when you read everything
- Can Apple Home’s AI camera features outsmart Amazon’s and Google’s? I put them to the test
- Apple hit with $5.7 billion in damages over haptic patents











